Complete Examples
Simple Color Material
json
{
"version": "1.0",
"name": "RedMaterial",
"nodes": [
{
"id": "color",
"type": "Constant3Vector",
"properties": { "Constant": [1.0, 0.0, 0.0] }
}
],
"output": {
"baseColor": { "node": "color", "pin": "Result" }
}
}Texture Material
json
{
"version": "1.0",
"name": "TextureMaterial",
"nodes": [
{
"id": "tex",
"type": "TextureSample",
"properties": { "Texture": "/Game/Textures/MyTexture" }
}
],
"output": {
"baseColor": { "node": "tex", "pin": "RGB" }
}
}Metal Material
json
{
"version": "1.0",
"name": "MetalMaterial",
"domain": "Surface",
"blendMode": "Opaque",
"shadingModel": "DefaultLit",
"nodes": [
{
"id": "color",
"type": "Constant3Vector",
"properties": { "Constant": [0.8, 0.8, 0.9] }
}
],
"output": {
"baseColor": { "node": "color", "pin": "Result" },
"metallic": 1.0,
"roughness": 0.3
}
}Transparent Glass Material
json
{
"version": "1.0",
"name": "GlassMaterial",
"domain": "Surface",
"blendMode": "Translucent",
"shadingModel": "DefaultLit",
"nodes": [
{
"id": "color",
"type": "Constant3Vector",
"properties": { "Constant": [0.9, 0.95, 1.0] }
}
],
"output": {
"baseColor": { "node": "color", "pin": "Result" },
"metallic": 0.0,
"roughness": 0.1,
"opacity": 0.5
}
}Color + Texture Blend
json
{
"version": "1.0",
"name": "TintedTexture",
"nodes": [
{ "id": "tex", "type": "TextureSample", "properties": { "Texture": "/Game/Textures/BaseColor" } },
{ "id": "tint", "type": "Constant3Vector", "properties": { "Constant": [1.0, 0.8, 0.6] } },
{ "id": "multiply", "type": "Multiply" }
],
"connections": [
{ "from": "tex", "fromPin": "RGB", "to": "multiply", "toPin": "A" },
{ "from": "tint", "fromPin": "Result", "to": "multiply", "toPin": "B" }
],
"output": {
"baseColor": { "node": "multiply", "pin": "Result" }
}
}Emissive Material
json
{
"version": "1.0",
"name": "EmissiveMaterial",
"nodes": [
{
"id": "emissiveColor",
"type": "Constant3Vector",
"properties": { "Constant": [2.0, 0.5, 0.0] }
}
],
"output": {
"emissive": { "node": "emissiveColor", "pin": "Result" }
}
}Normal Map Material
json
{
"version": "1.0",
"name": "NormalMapMaterial",
"nodes": [
{ "id": "baseColor", "type": "Constant3Vector", "properties": { "Constant": [0.5, 0.5, 0.5] } },
{ "id": "normalTex", "type": "TextureSample", "properties": { "Texture": "/Game/Textures/Normal" } }
],
"output": {
"baseColor": { "node": "baseColor", "pin": "Result" },
"normal": { "node": "normalTex", "pin": "RGB" }
}
}Substrate Silicone Material
json
{
"version": "1.0",
"name": "SiliconeMaterial",
"domain": "Surface",
"blendMode": "Opaque",
"shadingModel": "DefaultLit",
"substrate": {
"slabs": [
{
"id": "silicone_surface",
"type": "SubstrateSlabBSDF",
"inputs": {
"DiffuseAlbedo": [0.95, 0.92, 0.88],
"Roughness": 0.15,
"F0": [0.04, 0.04, 0.04]
}
},
{
"id": "silicone_base",
"type": "SubstrateSlabBSDF",
"inputs": {
"DiffuseAlbedo": [0.85, 0.82, 0.78],
"Roughness": 0.4
}
}
],
"root": {
"type": "VerticalLayering",
"top": "silicone_surface",
"bottom": "silicone_base",
"topThickness": 0.005
}
}
}Material with Parameters
json
{
"version": "1.0",
"name": "ParametricMaterial",
"nodes": [
{
"id": "baseColorParam",
"type": "VectorParameter",
"properties": {
"ParameterName": "BaseColor",
"DefaultValue": [1.0, 1.0, 1.0, 1.0]
}
},
{
"id": "roughnessParam",
"type": "ScalarParameter",
"properties": {
"ParameterName": "Roughness",
"DefaultValue": 0.5
}
}
],
"output": {
"baseColor": { "node": "baseColorParam", "pin": "Result" },
"roughness": { "node": "roughnessParam", "pin": "Result" }
}
}